54513 Rar Apr 2026

Ensure you have the Oculus Integration package installed, as the forum script relies on OVRInput classes.

Inside the extracted folder, go to Assets/InputSystem/ . Copy: Open RayPointer.cs in your code editor. 2. Configure Your Unity Hierarchy

Back in your own project, you need to swap the standard Unity input system for the OVR-specific one: 54513 rar

When building for VR, representing your hands as simple cubes is only the first step. To actually interact with a world—selecting buttons or scrolling through menus—you need a .

Find your EventSystem GameObject. Delete the standard input module and add the OVR Input Module . Ensure you have the Oculus Integration package installed,

If the "laser" is coming out of your head instead of your hand, check that the RayPointer script is attached to the correct anchor (Left or Right Hand Anchor) rather than the center camera. Conclusion

Add a Line Renderer component to the OVRCameraRig to give your pointer a visible "laser" beam. 3. Implementation Find your EventSystem GameObject

Solving VR Interactions: Using the GearVR Controller Selection Ray in Unity