Alien Hominid Invasion <500+ DELUXE>

The story of serves as a direct sequel to the original 2004 game, picking up roughly 19 years after the first alien's UFO was shot down. The Setup: A Rescue 19 Years Late

To survive the "frantic, arcade-like" warfare, you are aided by the Fat Kids —an underground society of friendly humans who provide weapons and gear. Alien Hominid Invasion

You play as a new recruit in the invasion force. Your goal is to beam down, destroy city blocks, and gather intel about human life to sabotage their defenses. The story of serves as a direct sequel

By the time the fleet arrives, the world has changed. The "not-so-secret" Agents have bulked up with advanced armor, shadow tech, and robotic drones to prevent another incident. Your goal is to beam down, destroy city

Throughout the story, your alien isn't static. You use "mutation juice" and various loot to change your form, granting you new abilities and specialized stats to handle the rising "Damage Level" in each city. The Climax

After the lone yellow alien from the first game crash-landed and faced off against the FBI, a fleet of its fellow hominids aboard a massive witnessed the chaos from deep space. They immediately set a course for Earth to rescue their comrade, but due to the vastness of space, the journey took nearly two decades. The Invasion: Chaos and Mutants