"Crystal aura on," he muttered, though there was no one to hear him but the bots in the global chat.

As Void_Walker swooped down on an Elytra, Kael’s Ares modules kicked in. His "Auto-Totem" swapped a golden idol into his hand milliseconds before a sword stroke could land. The "Surround" feature instantly encased Kael's feet in obsidian, preventing him from being knocked into the void.

He turned away from the ruins of Spawn, heading toward the "World Border" millions of blocks away. With Ares guiding his path, the lawless world wasn't a threat—it was his playground.

The sky over the Spawn was a permanent, bruised purple, choked by the obsidian pillars of a thousand forgotten sieges. Kael didn't look up. Looking up was for people who wanted to get hit by a Wither skull. He kept his eyes on the "tracers"—thin, glowing lines projected onto his vision by the Ares Client .

The explosion rocked the obsidian pillars. When the particles cleared, Void_Walker was gone, replaced by a satisfying explosion of loot. Kael toggled his "X-Ray" to ensure no one else was lurking in the nearby caves, then opened his Ares HUD editor to tuck the kill-counter into the corner of his screen.

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