Cheat-menu Today
Use this if the "cheats" are an unlocked feature within the game world (e.g., "Assist Mode" or "Old School Cheats"). : Instantly refill all ammo and gear. Iron Skin : Take no damage from enemy attacks. Master Key : All locked doors and chests are now accessible. Time Warp : Speed up or slow down the game clock. Rich Man’s Burden : Set currency to 999,999. 3. Procedural/Command-Based Menu
Table_title: Pawns Table_content: header: | Action | Effect | row: | Action: Set Ideo | Effect: Sets pawn's ideology to selected | RimWorld Wiki
Best for mobile games or simplified interfaces where space is limited. (Quick Cash) [❤] Full Heal [⚡] Reset Cooldowns [⏩] Skip Objective The genre of the game (RPG, FPS, Simulation, etc.) cheat-menu
Often triggered by a "slash" command or a specific hotkey combination. /god — Toggle invulnerability. /give [item_id] [amount] — Add items to inventory. /teleport [x, y, z] — Warp to specific coordinates. /noclip — Disable collision detection. /killall — Remove all hostile NPCs from the current area. 4. Minimalist "Quick Actions" Menu
If this is for or a publicly accessible feature. Use this if the "cheats" are an unlocked
The you want to prioritize (e.g., money, health, speed). Development mode - RimWorld Wiki
Depending on your specific use case, here are several draft options ranging from standard developer menus to more immersive styles: 1. Standard Developer/Debug Menu Master Key : All locked doors and chests are now accessible
This style is clear, functional, and ideal for early-stage game testing or modding. Set Health/Stamina to Max Invincibility (God Mode) Infinite Resources Inventory & Progression Give All Items Unlock All Skills/Abilities Set Game Level: [Slider/Input] World & Physics No-Clip (Fly through walls) Change Time of Day Spawn Entity: [Dropdown List] 2. Immersive/Thematic Cheat Menu