"CHR" is a standard shorthand in game development for Character , and "SKA" likely refers to a specific design name, skeleton/rigging type, or creator initials.
This format is a compressed collection of assets (3D models, textures, scripts, and metadata) specifically for the Unity Engine. When imported, it maintains the original directory structure and asset links.
Version numbers in the 2.0x range often reflect updates for compatibility with newer versions of Unity (like 2020 LTS or Unity 6) or bug fixes from publishers. Typical Contents & Use Case CHR_SKA_unitypackage_v2.02.zip
Components for Avatars 3.0 , including pre-configured expressions, toggles, and physics bones. How to Use the File Preparation: Open your target project in the Unity Editor .
Often includes specialized shaders like Poiyomi for optimal rendering in VR. "CHR" is a standard shorthand in game development
Check for required external packages like VRChat Creator Companion or VRC Fury to ensure features like animations function correctly. Can't get latest versions of some assets in Package Manager
Based on similar assets found on platforms like BOOTH or VRModels , a package like this usually contains: An FBX file with skeletal rigging for animation. Version numbers in the 2
Select Assets > Import Package > Custom Package... and choose the .unitypackage file.