Players select and place opposing armies on a battlefield. These armies can consist of a wide variety of prehistoric animals, including carnivores like the T-Rex and herbivores like the Triceratops.
All interactions between units, such as limbs bending or bodies flying, are fully physics-based to create dynamic and often unpredictable battle outcomes. Evolution Battle Simulator: Prehistoric Times D...
True to its title, players can advance through different "ages" or levels, unlocking more powerful prehistoric units as they progress through the campaign. Key Units and Factions Players select and place opposing armies on a battlefield
The is a tactical simulation game where players pit various prehistoric creatures and early human units against each other in physics-based combat. Core Gameplay Mechanics True to its title, players can advance through
The game typically features a campaign where players must solve specific battle scenarios with limited resources, as well as a sandbox mode for free-form experimentation with massive unit counts.