Fe Annoying Sound Controll Script *op* | Hydrog... -
Select a specific user and silence all sounds parented to their character or tools.
Prevents sounds from triggering when an object is deleted (a common trick for loud exit noises). 📜 Example Script Logic (Functional) FE Annoying Sound Controll Script *OP* | Hydrog...
Automatically detects and mutes sounds that play on a loop faster than 0.1 seconds. Select a specific user and silence all sounds
Forces all sounds in the game to stay below a specific Volume level (e.g., 0.5). FE Annoying Sound Controll Script *OP* | Hydrog...
