I just put together a fresh build featuring new dash mechanics and neon-soaked arenas. It’s been a wild ride getting this zip together, but the first alpha is live!
📥 Grab here: [Link]👾 Join the Discord: [Link] #indiedev #gamedev #Swordship #pixelart #ScreenshotSaturday File: Swordship.zip ...
Swordship.zip Version: v0.4.2 Notes: This build addresses the frame-rate drops reported in the last level. I’ve included the .3mf files and the log report inside the zip for anyone who wants to see the physics settings. Please report any crashes in the #bug-reports channel! Pro-Tips for Your Post: I just put together a fresh build featuring
Instead of attaching a raw file, host it on a reputable site like Itch.io or GitHub so players feel safe downloading it. I’ve included the
I’m specifically looking for thoughts on the "weight" of the jump and if the parry window feels fair. Check it out and let me know what you think!
As an indie developer, putting together a post to share your game project (like a Swordship.zip file) is all about capturing interest with a mix of visuals, features, and a clear call to action.