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The Finish - Fling To

The elastic rope is both a hindrance and an asset. Players can use it to swing around obstacles, catapult their partner to higher ledges, or simply try not to get it snagged on the environment.

Both players have the ability to roll, jump, and "stick" to surfaces. Sticking allows one player to anchor themselves while their partner flings forward, creating a unique method of traversal. Fling to the Finish

Competitive modes allow teams to hinder opponents using power-ups like plungers, sinking weights, and lasers. Game Modes The elastic rope is both a hindrance and an asset