: Once in a supported vehicle, press the default key (usually < or as defined in your settings) to toggle the visibility of the interactive points.
: Use your mouse to click the icons that appear over windows, doors, or consoles.
: You can interact with the vehicle whether you are in the cab or standing next to it. 🚜 Supported Vehicles FS22 INTERACTIVE CONTROL V1.0.0.0
: Start/stop the motor, turn on lights, or lift/lower attachers.
Not every tractor or harvester works with IC automatically. The mod only functions on vehicles that have been "prepared" by modders to support it. Common examples include: : Once in a supported vehicle, press the
Since v1.0.0.0, the mod has been updated to , adding support for the Manure System and more translations.
: Steyr Series 80 , SAME Iron 150/200 , and Ursus C330 . Harvesters : John Deere S700 Series and Claas Lexion Packs . ⌨️ How to Use Not every tractor or harvester works with IC automatically
: Place the FS22_interactiveControl.zip file in your mods folder.
: Once in a supported vehicle, press the default key (usually < or as defined in your settings) to toggle the visibility of the interactive points.
: Use your mouse to click the icons that appear over windows, doors, or consoles.
: You can interact with the vehicle whether you are in the cab or standing next to it. 🚜 Supported Vehicles
: Start/stop the motor, turn on lights, or lift/lower attachers.
Not every tractor or harvester works with IC automatically. The mod only functions on vehicles that have been "prepared" by modders to support it. Common examples include:
Since v1.0.0.0, the mod has been updated to , adding support for the Manure System and more translations.
: Steyr Series 80 , SAME Iron 150/200 , and Ursus C330 . Harvesters : John Deere S700 Series and Claas Lexion Packs . ⌨️ How to Use
: Place the FS22_interactiveControl.zip file in your mods folder.