Going | Medieval

: Immediately pause and scout for a central location with mixed terrain.

: Create designated storage zones for resources. Place raw food and packaged meals on a wooden floor immediately to stop decay from the ground. Going Medieval

The goal of Day 1 is to prevent your supplies from rotting and keep your settlers from sleeping in the mud. : Immediately pause and scout for a central

: Build a campfire for cooking and hay beds to avoid negative "slept on ground" mood modifiers. Going Medieval