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Loading.. [file Archive] Now

: This is the primary interface used for creating archives. It manages the serialization of data, allowing complex C++ objects to be flattened into a file-based format (the "archive") and later reconstructed (the "loading" phase).

: This process involves storing and loading "Simple" and "Complex" persistent objects to maintain state across different execution cycles. Loading.. [file archive]

Based on technical documentation such as the DataStage Developer Guide and Custom Operator Reference , : This is the primary interface used for creating archives

: The system uses RTTI macros, such as APT_IMPLEMENT_RTTI_ONEBASE() , to identify the data type of an object dynamically during the loading process, ensuring the archive is mapped back to the correct class structure. : The system uses RTTI macros