: Help players make high-level plays that look like "game sense" rather than standard ESP.
: It would highlight the exact moment a smoke cloud is about to dissipate or show "preview" silhouettes of enemies if their player model is clipping through the dynamic edges of the smoke.
This feature would leverage the new dynamic smoke behavior in CS2 to provide a "legit" way to navigate or fire through smokes without looking like a blatant wallhacker. Osiris CSGO Hack
danielkrupinski/Osiris: Cross-platform game hack for ... - GitHub
: Specifically target the new volumetric smoke system that didn't exist in CS:GO. : Help players make high-level plays that look
Since the Osiris source code has transitioned to support , a unique feature to implement would be a "Volumetric Smoke Path-Finder." Feature Idea: Volumetric Smoke Path-Finder
Osiris is known for being a clean, with a Panorama-based GUI. This feature would: danielkrupinski/Osiris: Cross-platform game hack for
: Instead of just removing smoke (which is easily detected or looks suspicious in Overwatch), the hack could render a subtle 3D wireframe or "hollow path" through the smoke where the density is lowest or where a grenade/bullet has recently created a hole.