Lore [win-osx]: Puremagnetik
Choose your dedicated VST/AU folder during installation. The plugin must be installed directly into the directory recognized by your DAW.
This engine breaks samples into tiny particles that can be time-stretched and pitch-shifted to create microsound textures.
Puremagnetik Lore is an that combines spectral processing and granular resynthesis to warp and transform audio into complex soundscapes. Originally developed by Micah Frank, it is designed for sound designers looking to create evolving pads, drones, and experimental effects. Core Processing Engines Puremagnetik Lore [WiN-OSX]
Lore is available as a for both Windows and macOS. Standard Plugin Installation
Lore operates primarily through two parallel processing engines that can surgically alter audio: Choose your dedicated VST/AU folder during installation
A spectral delay and analysis engine that breaks audio into 64 to 1024 FFT analysis bands. You can "freeze" either the amplitude or frequency bins independently to create static textures that still retain rhythmic fluctuations.
To help you get started with this experimental sound console, watch these essential video overviews from the developer: Lore Experimental Sound Console — Rundown with Micah YouTube · Puremagnetik Lore | Spectral Delay & Granular Experimental Sound Console YouTube · Puremagnetik Lore Version 1.0.21 » Effects Modules Overview YouTube · Puremagnetik Puremagnetik Lore is an that combines spectral processing
Open your host (like Ableton Live or Logic) and rescan your plugin folders if Lore does not appear automatically. Compiling from Source (Open Source) Lore | Experimental Sound Console
Choose your dedicated VST/AU folder during installation. The plugin must be installed directly into the directory recognized by your DAW.
This engine breaks samples into tiny particles that can be time-stretched and pitch-shifted to create microsound textures.
Puremagnetik Lore is an that combines spectral processing and granular resynthesis to warp and transform audio into complex soundscapes. Originally developed by Micah Frank, it is designed for sound designers looking to create evolving pads, drones, and experimental effects. Core Processing Engines
Lore is available as a for both Windows and macOS. Standard Plugin Installation
Lore operates primarily through two parallel processing engines that can surgically alter audio:
A spectral delay and analysis engine that breaks audio into 64 to 1024 FFT analysis bands. You can "freeze" either the amplitude or frequency bins independently to create static textures that still retain rhythmic fluctuations.
To help you get started with this experimental sound console, watch these essential video overviews from the developer: Lore Experimental Sound Console — Rundown with Micah YouTube · Puremagnetik Lore | Spectral Delay & Granular Experimental Sound Console YouTube · Puremagnetik Lore Version 1.0.21 » Effects Modules Overview YouTube · Puremagnetik
Open your host (like Ableton Live or Logic) and rescan your plugin folders if Lore does not appear automatically. Compiling from Source (Open Source) Lore | Experimental Sound Console