Marco woke up on a hillside of emerald green cubes, his memories as fractured as the landscape. Every tree, cloud, and blade of grass was a sharp-edged block, yet the air smelled of crisp pine and adventure. He didn’t know how he had arrived in this "Cubeworld," but the wooden sword at his hip felt familiar.
Simon explained the strange law of this land: "Region Locking." A hero could be a god in one kingdom, but the moment they stepped over the invisible line into the next, their legendary weapons would turn to brittle wood and their armor to paper.
"We’re looking for Artifacts," Simon continued, pointing to a jagged tower on the horizon. "They're the only things that truly last. They don't make you stronger in a fight, but they let you hang-glide faster or climb longer. In a world this big, that's what keeps you alive".