Sid Meier's Civilization Iv: Warlords -

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Sid Meier's Civilization Iv: Warlords -

A new type of Great Person that emerges through combat experience rather than birth rate. They can be used to lead an army for a massive experience boost, build a Military Academy for faster unit production, or join a city as a Military Instructor.

To further distinguish civilizations, every civ received a Unique Building that replaces a standard one (e.g., the Zulu "Ikhanda" replaces the Barracks), providing specialized bonuses. New Civilizations and Leaders:

Includes leaders for the new civs and additional leaders for existing ones, such as Stalin (Russia) and Churchill (England).

Sid Meier's Civilization IV: Warlords
Sid Meier's Civilization IV: Warlords

A new type of Great Person that emerges through combat experience rather than birth rate. They can be used to lead an army for a massive experience boost, build a Military Academy for faster unit production, or join a city as a Military Instructor.

To further distinguish civilizations, every civ received a Unique Building that replaces a standard one (e.g., the Zulu "Ikhanda" replaces the Barracks), providing specialized bonuses. New Civilizations and Leaders:

Includes leaders for the new civs and additional leaders for existing ones, such as Stalin (Russia) and Churchill (England).

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