Success in multiplayer requires a shift from standard single-player tactics:
The primary way to join public lobbies or host private games for friends. Sid Meiers Civilization VI Online
Matches are typically played at "Online" speed (250 turns), with many competitive games concluding by turn 130. Success in multiplayer requires a shift from standard
Asynchronous play that allows users to take turns at their own pace over days or weeks. Sid Meiers Civilization VI Online