Stray-game-link Apr 2026
: High up on a shelf to the left of the main computer. Use the stool to jump up.
: Walk across the rows of keyboards to light up all monitors blue. Stepping on a lit monitor will turn it off, so move carefully. Break the Locks : Find the three yellow padlock monitors.
: Push the panel off the wall to the left of the console to reveal and scratch more wiring. stray-game-link
: Give the Electric Cable to Grandma so she can knit the poncho needed to repair the tracker for Elliot. STRAY - Control Room Walkthrough Guide & Game Ending
: On a shelf to the right of the computer. Use the moved cart to reach it. : High up on a shelf to the left of the main computer
The phrase "" typically refers to the Chapter 3: The Flat puzzle where you must link the cat's consciousness to the B-12 drone by finding power packs, or the Chapter 12: Control Room sequence where you link systems to open the city . Chapter 3: The Flat (Unlocking B-12)
To "link" with B-12, you must find four electrical plugs (power packs) to power the computer system. : On the central table in the middle of the room. Stepping on a lit monitor will turn it
: Position the movable robot in front of the left door panel. Jump on it and scratch the wires while B-12 hacks the right panel.