: Use the .Died event on the Humanoid to check for the CreatorTag and update the corresponding player's points. Basic Logic Example:

: Successfully surviving a full night awards 100 points .

: Repairing the Power Station or healing other players provides extra points at the end of the night. Implementing a Points System (for Developers)

: When a player or NPC is hit, a CreatorTag (ObjectValue) should be added to their Humanoid, referencing the attacker.

The most reliable way to gain points is through gameplay actions or by implementing your own logic if you are developing a similar game in . How to Earn Points (Legitimate Methods)

: Most official versions of The Rake have active anti-cheat measures. Using external exploit scripts (like those found on Pastebin) can result in a permanent ban from the game.

-- Server Script inside a Weapon or NPC humanoid.Died:Connect(function() local tag = humanoid:FindFirstChild("creator") if tag and tag.Value then local player = tag.Value player.leaderstats.Points.Value += 50 -- Amount to give end end) Use code with caution. Copied to clipboard Safety and Risks

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Simulator License model:

In this License model, We deliver Simulator Installer for Windows Operating System.
The Customer can use the software company wide. Customer can install the software in many systems.
There is no restriction like Hardware key (Dongle) and software key.


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