Damage is calculated based on the force of weapon collisions. For instance, a spear does 10x damage if it hits with the tip but significantly less if it hits with the shaft.
The game centers on placing diverse units from various historical and fantasy eras onto a battlefield to watch them engage in autonomous, physics-driven combat. Totally.Accurate.Battle.Simulator(GamingBeasts....
Offers tactical challenges across various themed categories like "Ancient," "Renaissance," and "Dynasty". Damage is calculated based on the force of weapon collisions
Allows players to pit any number of units against each other without cost limits. humorous simulations. Core Gameplay Mechanics
is a physics-based strategy game developed by Landfall Games that pits "wobbler" armies against each other in chaotic, humorous simulations. Core Gameplay Mechanics