Warcraft 2: Beyond The Dark Portal Apr 2026
While Draenor tore itself apart, becoming the floating shards of , the heroes used the Book of Medivh to seal the rift. As the Dark Portal collapsed into dust, the Alliance champions were bathed in a blinding white light, trapped on a dying world to save a home they would never see again.
"The world is breaking!" Turalyon shouted over the roar of the collapsing dimensions.
Khadgar looked back at the portal leading home to Azeroth. If it stayed open, the magical shockwave of Draenor’s destruction would travel through the rift and incinerate their home world as well. Warcraft 2: Beyond the Dark Portal
When the rift reopened, a new kind of terror spilled into the Black Morass. These weren't just soldiers; they were desperate scavengers led by the brutal .
They became legends, carved in stone at the gates of Stormwind—the heroes who went beyond the portal and never came back. While Draenor tore itself apart, becoming the floating
"They aren't invading," Khadgar realized, looking over the charred remains of a Nethergarde outpost. "They’re stealing."
Deep within the red, dying world of , the Orc shaman Ner'zhul clutched his staff with trembling hands. He didn't care for Azeroth anymore; he wanted escape. To flee the dying soil of his home, he needed artifacts of immense power: the Scepter of Sargeras, the Book of Medivh, and the Eye of Dalaran. Khadgar looked back at the portal leading home to Azeroth
The Alliance Expedition pushed deep into the heart of the Shadowmoon Valley. They fought through the twisted citadels of the Fel Horde, racing against Ner'zhul's ritual. But they were too late. At the Black Temple, Ner'zhul channeled the stolen artifacts, tearing dozens of new rifts into the reality of Draenor. The planet began to shudder. The sky cracked like glass.