Washboard_decompose_improper_wing.7z 〈99% TRUSTED〉

This is often caused by poor vertex normals or overlapping faces. In Edit Mode, press P > Separate by Loose Parts .

If the "Wing" looks distorted, perform a Smart UV Project to reset the texture coordinates. Washboard_Decompose_Improper_Wing.7z

This breaks the "Improper Wing" into individual components for easier cleaning. Select all vertices ( A ). Press Shift + N to recalculate outside normals. 🎨 Step 3: Texturing and Shading This is often caused by poor vertex normals

Right-click the model and select Shade Smooth . Use "Auto Smooth" (at 30 degrees) to keep the wing edges crisp while smoothing the washboard surface. 🚀 Step 4: Final Implementation Washboard_Decompose_Improper_Wing.7z

Check if the "Decompose" step separated vertices that should be merged. Use Merge by Distance .