Zmodeler ✓

Quickly add thickness to polygons or bevel edges/faces to create complex hard-surface shapes.

A versatile, all-in-one tool that allows you to extrude, pull, push, add, remove, or merge geometry in one click-and-drag action.

Allows you to create, merge, or delete faces based on PolyGroup color, allowing for fast selection and action application. ZModeler

Easily add resolution to your model by inserting single or multiple edge loops across the mesh.

Information on how it compares to (like Blender or 3ds Max)? Best practices for hard surface modeling ? Quickly add thickness to polygons or bevel edges/faces

ZModeler operates through a "Target + Action" system. You select an action (e.g., Extrude) and a target (e.g., Single Polygon), and click the mesh to perform it.

Create smaller, nested polygons within existing faces. To narrow down this list to what is most relevant to you, Easily add resolution to your model by inserting

This system works in tandem with ZModeler, allowing you to preview a smooth, high-resolution mesh while you edit the low-poly base in real-time. Specialized Actions